Wherein this avatar's fates, adventures and experiences in, his thoughts and feelings about and his reactions to his first and second life are depicted with written messages, images and other audiovisual tools.
I am Bock in SecondLife and Bock is I in first life. We share thoughts, opinions, feelings, actions and reactions. We are one and the same and inseparable. On this blog I choose to share both my realities.
Friday, November 22, 2013
For Podophiliacs
Posted by
Bock McMillan
at
7:48:00 AM
Thursday, November 21, 2013
Prostitution in SecondLife
When I was at the SL Shoetopia Fair yesterday to pick up a few shoes at the Valiant showcase I saw a really tacky female avatar pass by and couldn't help but follow her with my cam.
Suddenly I was passed a notecard named "Prices and rates", which informed me that she charged L$1.500 for 15 minutes of voice chat and L$500 for 15 minutes of text chat.
I also received the following Instant Message:
ღT-------e S-.J---- B------dღ: "Don't just stare, pay and play!"
ღT-------e S-.J---- B------dღ: "Wooo!~!"
I immediately blocked her!
Suddenly I was passed a notecard named "Prices and rates", which informed me that she charged L$1.500 for 15 minutes of voice chat and L$500 for 15 minutes of text chat.
I also received the following Instant Message:
ღT-------e S-.J---- B------dღ: "Don't just stare, pay and play!"
ღT-------e S-.J---- B------dღ: "Wooo!~!"
I immediately blocked her!
The whole experience reminded me of an experience I had when visiting Munich, Germany, when I was 25 years old, and happened to stray off the main streets in broad daylight, it was around 12PM local time. As I was passing what I thought were two elderly hausfraus standing at a door talking with each other, one of them (who looked to be my grandmothers age at the time) turned to me and said "Willst du mit, schatz?" ("Do you want to come with me, honey?"). I couldn't believe what I heard so I asked "Wie bitte?" ("Excuse me?") and when she repeated her question I answered "Nein danke, gnädige Frau" ("No thanks, ma'am!") and hastily moved away shuddering, sweating and blushing all over.
I felt the same embassament at that time as I did yesterday at the fair. Can't an innocent, sweet, gay guy walk about minding his own business looking at shoes without being accosted by "working girls" anymore?
Posted by
Bock McMillan
at
12:50:00 PM
Wednesday, November 20, 2013
The Meeting of The Day
Don't miss it, those of you who can make it!
There are now four candidates for the vacant Security Chair, beside Tylendel Falconer and Sutry Long (whom I have informed you about earlier) we now also have Andre’ “Andy” Rennebohm and Jake. Read the candidates statements here to prepare for the meeting.
Yeah, yeah, I mistakenly published this yesterday, but the meeting is actually today!
There are now four candidates for the vacant Security Chair, beside Tylendel Falconer and Sutry Long (whom I have informed you about earlier) we now also have Andre’ “Andy” Rennebohm and Jake. Read the candidates statements here to prepare for the meeting.
Yeah, yeah, I mistakenly published this yesterday, but the meeting is actually today!
Posted by
Bock McMillan
at
12:23:00 PM
Adorkable Geeks
I have always suffered from a weakness for geeks and nerds. Men that are nerds are very attractive to me. Their unashamed fascination with some non-mainstream activity is tremendously sexy. They are not afraid to be themselves and are usually intelligent.
When Tomais and I visited with Dej yesterday I had the privilege to be present when two such adorkable guys met and had a wonderful time just listening to their conversation about common interests.
When Tomais and I visited with Dej yesterday I had the privilege to be present when two such adorkable guys met and had a wonderful time just listening to their conversation about common interests.
Posted by
Bock McMillan
at
11:52:00 AM
Tuesday, November 19, 2013
Support Victims of Typhoon Haiyan
Get your t-shirt here Zenshi and donate some more!
Modelling the cool t-shirt is the sweet Guyke Lundquist, my step son and heir to the realm.
Modelling the cool t-shirt is the sweet Guyke Lundquist, my step son and heir to the realm.
Posted by
Bock McMillan
at
1:41:00 PM
I Signed Up With Philip
After reading about this on my bosom buddy Apmel Goosson's blog "My Avatar's Name is Apmel" I signed up to become an alpha tester on Philip Rosedale's new project High Fidelity.
The man, the myth, the legend Philip Rosedale (previously a.k.a. Philip Linden), as you all should know, is the original creator of SecondLife, who after leaving Linden Lab has now go on to create another wonderful new world.
Where my Philip goes, I follow! (This by no means implies that I will ever leave SecondLife before they pull the plug on it in San Francisco.)
____
The Idea
We're building a new virtual world enabling rich avatar interactions driven by sensor-equipped hardware, simulated and served by devices (phones, tablets and laptops/desktops) contributed by end-users.
The Matter
Voxels. We're making a strategic bet that rich computer rendering is heading there. Imagine an experience with cubes of many different sizes, with the ability to scale them down to a seamless molecular fabric. Now imagine these building blocks manifesting complex physical properties.
Finally, imagine that world extending visibly to vanishing points like our world does today, enabling you to see your house, your neighborhood, distant mountains, and other planets in the sky. We believe computing power and network transmission speeds are evolving to make such a world possible, represented by a sparse voxel octree data structure.
The man, the myth, the legend Philip Rosedale (previously a.k.a. Philip Linden), as you all should know, is the original creator of SecondLife, who after leaving Linden Lab has now go on to create another wonderful new world.
Where my Philip goes, I follow! (This by no means implies that I will ever leave SecondLife before they pull the plug on it in San Francisco.)
____
The Idea
We're building a new virtual world enabling rich avatar interactions driven by sensor-equipped hardware, simulated and served by devices (phones, tablets and laptops/desktops) contributed by end-users.
The Matter
Voxels. We're making a strategic bet that rich computer rendering is heading there. Imagine an experience with cubes of many different sizes, with the ability to scale them down to a seamless molecular fabric. Now imagine these building blocks manifesting complex physical properties.
Finally, imagine that world extending visibly to vanishing points like our world does today, enabling you to see your house, your neighborhood, distant mountains, and other planets in the sky. We believe computing power and network transmission speeds are evolving to make such a world possible, represented by a sparse voxel octree data structure.
____
Read all about the new project here: High Fidelity
And when you visit that webpage, please, oh please, make sure to click the sound players under each of the team members, especially Philip!
And when you visit that webpage, please, oh please, make sure to click the sound players under each of the team members, especially Philip!
Posted by
Bock McMillan
at
11:41:00 AM
Labels:
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Monday, November 18, 2013
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