After reading about this on my bosom buddy Apmel Goosson's blog "My Avatar's Name is Apmel" I signed up to become an alpha tester on Philip Rosedale's new project High Fidelity.
The man, the myth, the legend Philip Rosedale (previously a.k.a. Philip Linden), as you all should know, is the original creator of SecondLife, who after leaving Linden Lab has now go on to create another wonderful new world.
Where my Philip goes, I follow! (This by no means implies that I will ever leave SecondLife before they pull the plug on it in San Francisco.)
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The Idea
We're building a new virtual world enabling rich avatar interactions driven by sensor-equipped hardware, simulated and served by devices (phones, tablets and laptops/desktops) contributed by end-users.
The Matter
Voxels. We're making a strategic bet that rich computer rendering is heading there. Imagine an experience with cubes of many different sizes, with the ability to scale them down to a seamless molecular fabric. Now imagine these building blocks manifesting complex physical properties.
Finally, imagine that world extending visibly to vanishing points like our world does today, enabling you to see your house, your neighborhood, distant mountains, and other planets in the sky. We believe computing power and network transmission speeds are evolving to make such a world possible, represented by a sparse voxel octree data structure.
The man, the myth, the legend Philip Rosedale (previously a.k.a. Philip Linden), as you all should know, is the original creator of SecondLife, who after leaving Linden Lab has now go on to create another wonderful new world.
Where my Philip goes, I follow! (This by no means implies that I will ever leave SecondLife before they pull the plug on it in San Francisco.)
____
The Idea
We're building a new virtual world enabling rich avatar interactions driven by sensor-equipped hardware, simulated and served by devices (phones, tablets and laptops/desktops) contributed by end-users.
The Matter
Voxels. We're making a strategic bet that rich computer rendering is heading there. Imagine an experience with cubes of many different sizes, with the ability to scale them down to a seamless molecular fabric. Now imagine these building blocks manifesting complex physical properties.
Finally, imagine that world extending visibly to vanishing points like our world does today, enabling you to see your house, your neighborhood, distant mountains, and other planets in the sky. We believe computing power and network transmission speeds are evolving to make such a world possible, represented by a sparse voxel octree data structure.
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Read all about the new project here: High Fidelity
And when you visit that webpage, please, oh please, make sure to click the sound players under each of the team members, especially Philip!
And when you visit that webpage, please, oh please, make sure to click the sound players under each of the team members, especially Philip!
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