Showing posts with label viewer. Show all posts
Showing posts with label viewer. Show all posts

Saturday, August 12, 2017

When Dej Disappeared (Update)

I haven't been able to see my brother Dej at all during the last week, not even his tag. I couldn't figure out what had happened or what was wrong.

Everyone else we asked saw him perfectly well, but not I. 
Dej in a screenshot when Mirco shares his screen on Skype
What I saw on my screen
With the help of Mirco and his friend Miro Collas, we finally figured out what it was and then I understood when, where and how I had messed. I feel like such a noob!

Tomais, Dej and I visited The Men's Department a week ago for some serious shopping. 

As always the place was full of eager shoppers, so I did what usually do in those laggy circumstances, with one fatal exception. I marked all the other shoppers and derendered them, but instead selecting to do so temporarily I selected permanently. 

So my poor beautiful, meshified, albeit much older brother ended up being blacklisted on my screen. It was a great relief to finally see his sweet face again.

Thanks for the help Mirco and Miro!
---
Update 8/13/2017
If you are using the Firestorm viewer my friend Anonymous has a nifty trick for you on how to derender all avatars at a busy event and then to render them again later with only two clicks.

I may have learned this once upon a time, but had since then managed to forget it. There is no better way to remember things than by repetition, especially if you are a forgetful and absentminded person like yours truly.

Wednesday, December 14, 2016

Dem Bones, Dem Bones!

In the 3rd year of the almighty, wonderful and charming Ebbe Altberg (a k a Ebbe Linden), CEO of Linden Lab, the creative gods at the lab have - in close cooperation and collaboration with SecondLife content creators - achieved the revolutionary Bento Skeleton.


Both Linden Lab and Firestorm have now released viewers that are Bento compatible.

Bento is an extension of the SecondLife avatar skeleton whereby we get dozens of new bones to support rigging and animation and new attachment points.
The new skeleton, which is compatible with existing avatars, rigging and animation, gives creators the power to build more sophisticated avatars than ever before. The skeleton extensions include:
  • 11 extra limb bones for wings, additional arms, or extra legs.
  • 6 tail bones
  • 30 bones in the hands (all 10 fingers!)
  • 30 bones for facial expressions
  • 2 other new bones in the head for animating ears or antennae
  • 13 new attachment points associated with the new bones
What all this means is simply that our wonderful SecondLife content creators have gotten more and better tools to make things look, move and appear better and a greater range of customization to your own preferences and individuality. 

Saturday, July 16, 2016

Depth of Field

So while my hubby Tomais had hustled off to work yesterday, I tried to use the "depth of field" in the photography tools of the Firestorm viewer while taking a few snapshots.

I must have done something wrong, because to me the whole picture looks blurry, not only the background. 

Sunday, March 22, 2015

Firestorm: "Restore to Last Position Needs You!"

Jessica Lyon of The Firestorm team is asking for support from residents of SecondLife in trying to convince Linden Lab, the makers of SecondLife, not to block the feature "Restore to Last Position".

The Firestorm Team believes that if residents can supply "a well structured set of use cases that demonstrate clearly and concisely how useful and valuable this feature is to (us)" Linden Lab may be convinced of the features value and usefulness.

If you use this feature and would like to see it stick around please leave a comment on this post Firestorm: 'Restore to last Position' needs you!, detailing how you use it and why it is valuable to you.

Please note Jessica's sage advice: "Kicking, screaming and calling foul will not save this feature, nor will criticizing LL or anyone else for not understanding the feature. In fact actions like that will speed up its demise."

Hurry hurry, because the post has been up a week on Monday!
---

As readers of my blog most certainly should know I am a huge fan of this feature, it has doubtlessly saved me from much agony and guilt and many, several nervous breakdowns and many hours of redoing things because of my inability to sometimes do several things at the same time, I delete stuff if I am distracted. Please, never ask me to chew gum and walk down stairs at the same time!

The latest major incident when I used the feature is described in this blog post,Bock in SecondLife: 'Thank You, Phoenix Firestorm Team!'.

For an interesting analysis, please go to Inara Pey's blog post: Living in a Modemworld: Firestorm seek feedback on “restore to last position” and the other links Inara provides there.

Sunday, January 18, 2015

Thank You, Phoenix Firestorm Team!

There I was, a couple of days ago, in my wonderful mansion, deleting stuff I had pulled out from Inventory to take a look at, while I was talking with Tomais on Skype. Tomais had gone to La Galleria to pick up some plant or other.

Suddenly I noticed a change in the light where I was sitting. Almost at the same time I realized I was seeing a lot more of the sea outside the sim. It took about ten seconds for my brain to process the information it was receiving before I consciously understood what had happened.

- "Tomais", I shouted, "I just took the house back into Inventory!"
- "You didn't lock it in place, babe?", my lover asked in the way that comes natural for those who know it all.
- "No!", I said sullenly and guilt-ridden.
- "OK, I'm on my way home soon. We will sort it out!", the second-most patient man in the world said calmly.

While I was sitting there, feeling devastated for having yet again pulled a home into Inventory (I think I have done that with almost every home I have lived in) I vaguely remembered the thing saying "Restore to last position" that I see when I click about in my Inventory.

"What about 'Restore to last position´, Tomais?", I asked.
"You could try it, but it doesn't always work...", he answered.

So I looked for the house under my Recent tab, and sure enough there it was in the Trash. I right-clicked it and chose "Restore to last position".

Nothing happened. I took a deep breath and started thinking of all the time consuming work that had gone to waste due to my imprudent action. And hoped that it would work...

"I tried it but nothing's happening!", I informed my hubby.

The seconds passed slowly by and I was waiting for a miracle to occur, but still nothing. Then suddenly after ninety seconds - at least - and just as Tomais arrived home the I saw a big shadow looming over me and the house appeared in place. In the exact same place as it should be and where it had been before. I sighed with great relief and the tension that had been building up left my body. Jubilation and laughter!

"Woot! It's back!"
"Yes, I see and exactly where it should be", Tomais confirmed. He continued, "We are very lucky that you are on the Firestorm viewer, none of the other viewers have that feature!"

I sent the little geniuses at the Firestorm team many grateful thoughts, while I hastened to lock the mansion in place.

---
I would like to say a heartfelt "Thank you so much!" to all the marvelous and wonderful people who are involved in the Phoenix Firestorm Project, for having the foresight to create such a wonderful feature for those of us who are klutzes sometimes. If you ever feel in need of praise or a hug, just come by Southern Charm and I will lavish you with kisses, hugs and compliments.

Sunday, December 21, 2014

Special Firestorm Q&A Today

We will have Dennis Harper from OnLive on hand and on stage to answer any questions you may have about SLGo, but as always with our Q&A’s, it is an open venue for you to ask us your questions about anything you like.
Topics will be about SLGo, Firestorm, what’s coming in the future, whats next and anything else that may come up.
It will be held over voice as usual, recorded and streamed live to a webpage. I will update this post with the URL for that stream just as soon as I have it.
Region may or may not fill up quickly, hard to say at this time of year. Come early.
Sunday Dec 21st @ 1pm slt in the Firestorm Auditorium
Jessica Lyon
Project Manager
The Phoenix Firestorm Project, Inc.
UPDATE: Live stream will be here: http://www.slartist.com/pages/fire.html

Friday, May 2, 2014

Yet Another Pet Peeve - Adding Shadows to Builds

"Bapa Closed His Heart, It Was Over" Photography by Zarina Bhimji
I was reminded of this rather newly acquired pet peeve when I was talking with Nikolai Warden yesterday. He said, and I quote: "WHY DO BUILDERS ADD SHADOWS? Whether baked or prim, if someone wants to see shadows, shadows can be enabled in his or her graphics setting."

It is so 1980's for builders these days to add shadows in the textures of their beautiful builds. True, at one point they enhanced the beauty of their builds, but now - when more than 90% of us have viewers with shadows turned on, who really wants/needs/cares for "built in" shadows in the textures?

Get with the program builders and realize that SecondLife has moved on, it is high time for you to do so too.

Monday, February 10, 2014

Fitted Mesh



Torley Linden tells us about fitted mesh, that will probably come in the main viewer with the next update and most likely with the TPV viewers soon too.

This will revolutionize the clothing industry. Thank you Linden Lab and all of the content creators who helped develop this amazing improvement to SecondLife!

Wednesday, December 25, 2013

Not Just A Pretty Face

Guyke Lundquist, the Prince of Paradijs, is my son and heir, my pride and joy and my longest lasting friend in SecondLife. I love him to bits!
Guyke's Christmas Card this year (Photography by Danne Guardian)
The first thing everyone notices about my Guykechen is his stunning beauty, the second is his devastating charm and the third is his astute sense for fashion. The man shines brightly even in the presence of the many other luminaries on the SecondLife sky of male beauty.

What people don't know, and rarely take the time to notice (overwhelmed as they are with his dazzling presence), is that Guyke has the full package. Besides his good looks he also has a curious and an inquisitive mind which is stacked with knowledge about just about anything one needs to know and also an emotional depth and concern for his fellow man.

Almost every time I am with Guyke he teaches me something new. Just the other day he taught me something I had never even heard about. For instance, did you know that there is an easy way for those of us using the Firestorm viewer to reach a certain height in the skies above you? Well Guyke did and it is an easy trick which is extremely useful for me as I now have a lot of my landscaping stored at 1.000 meters above Southern Charm.

You use the Firestorm feature "Go To Height" by simply typing "gth 1000" in your nearby/local chat and hey presto you are at the designated height. Going down you just do the opposite, type "gth 25 (or whatever your level you prefer)" and down on the ground you are. Nifty, isn't it?

Another thing he taught me is that I can mix the sound levels for Skype, Firestorm and whatever so I get the combination of the levels that I prefer. You do that simply by clicking the loudspeaker symbol in the bottom right and then go to "Mixer" to choose the settings you want with the sliders. Hey presto! For some of you geeky guys this is probably really basic, but for me it's news.

Tuesday, July 30, 2013

Guyke Vanishes

SecondLife - or perhaps it is the viewers - sometimes play tricks on us. It is difficult to remember that everyone does not see the world as we see it and that we don't see what they are seeing.

On Sunday evening I way reminded of this when Butch, Guyke and I had gathered for a quiet talk before we went too our respective lonely first life beds.

We were all at Butch's place as he wanted to show us the new house he was building for himself and decided to go down to the water for a talk and watch the sunset. Butch had set up a place with two beanbags facing due west, so he and I sat in those and then Butch hauled out another beanbag for Guyke to sit on.

Below you see Guyke walking towards the beanbag to sit on it.
Once Guyke had sat down he completely disappeared from my sight (see the two pictures below)
I could still see Guyke talking in local chat though and when I told the other two they did not believe me, so I had to take the last picture above to prove it to them.

Then for some reason I opened my "People Nearby" (which Guyke insists on calling "radar") and on it i still saw Guyke's name appear but on a greater distance than he should be. So I clicked on his name in "People Nearby" and the camera zoomed over to him. He was far out in the water a couple of meters under the surface in the sit position he got from the beanbag animation. (See picture below). I had to pass that picture around to the guys also for them to believe me, the untrusting so-and-so's.
Well, after Guyke had stood up and then sat down on the beanbag again all was well and the viewer-drama was over! Everyone was once again showing up where we expected them to be.

We then went back to do what we had intended to do in the first place, and watched the amazing sunset while we had a leisurely talk about everything and nothing until it was time to go to bed.

Saturday, July 13, 2013

Avatar Physics?

While I was installing the latest version of the Firestorm viewer about a week ago, it suddenly dawned on me that I had not seen the options for "avatar physics" in a very long time. It was all the rage in SecondLife about two (?) years ago.

Does anyone else remember "avatar physics", the thing that could make women's boobs bounce and both sexes asses jitter about 8 minutes 28,6 seconds after they had stopped dancing or walking? 

"À chacun son goût!", I always say, but did even the most heterosexual man ever find that appealing I wonder.

Anyhow, what happened to it? Did it turn out to be one of those impasses in technical development that lead nowhere so that it was later scratched or is it somehow integrated into the viewer somewhere out of harms way so that the most ridiculous uses are prevented? 

Wednesday, June 26, 2013

Ziggy On The Firestorm Viewer Release

Ziggy Starsmith, the renowned straight talker and adventurer in SecondLife whom I am also proud to call my friend and son in-law, has kindly tested the latest Firestorm Viewer 4.4.1 (34164) that was released today for our convenience.

Read about his findings and recommendations at Ziggy And Guyke On The Edge Of Second Life; Test Driving The Brand, New Firestorm 4.4.1.34164 Viewer Release....

Friday, May 10, 2013

Miraculous Recovery

Some of you may still remember my problems in world named Support Ticket #01587329
  • repetition of my own chats in local and Instant Messages,
  • repetition of purchases and tips,
  • repetition of movements,
  • repetition of teleports,
  • etc. etc.
The problem remained whichever viewer I used (Yes, I did clean installations every time!), the official Linden viewer 3, other Linden versions or their beta-versions, Firestorm or Singularity etc. 

Linden Lab's customer support could not help me to completely get rid if the issue, but helped me with a few useful workarounds to alleviate the problems it was causing. I am now happy to inform you that the problems are now completely gone. 

This miraculous recovery happened after I had installed the latest major update of Firestorm (4-4-0-33720). I read about this on my buddy Ziggy Starsmith's blog Ziggy On The Edge Of Second Life.and thought I might as well try it. Lo and behold I am cured!

Thursday, February 7, 2013

Trespassing

Today it felt like I had gotten my second life back again!

After first making sure that the effects of changing the setting of "Quality and speed" in the graphics was still there, I felt a lot of the anxiety and worries just leave me. It was a glorious and wonderful warm feeling, because for a while I had believed I might have to abandon Bock, which would be like cutting away an arm or a foot. So much of me is tied up with Bock.

Well, the effects were still there and I could actually recreate the strange phenomenon of #01587329 by changing the graphics settings to between High and Ultra. And stop it by changing the settings back to High or Ultra.

The strangest thing about this whole experience is that I had two avatars (Bock and Cruella) running simultaneously on the same hardware, software, ISP and the same viewer with the exact same settings and one of them had the problems while the other one did not. Very curios!

My only problem now is that I freeze up after many teleports and a short while later I crash, but that I think I can live with even if it is a little annoying.

The warm and happy feeling made me do a few mischievous things, I went trespassing to the homes of a few friends who were otherwise occupied or away in first life.. Would you believe it, at one of the places the owners had actually had the nerve to change things since my last visit there so that I landed in water? Cheeky buggers!

When the cat is away....!
When the boys are away....!

Wednesday, February 6, 2013

Support Ticket #01587329 XX - Hopefully Last (Updated)

Om my, while I was being busy gathering all the information to answer the questions Whirly posed in the latest email relayed by Theresa Linden at Linden Lab I think I may have stumbled over the solution to my repeat-problems all by myself.

It has nothing to do with bandwidth, my computer, HTTP Textures or whatever but the default settings of the viewer in combination with the Bock-avatar. (As you may remember my alt Lady Cruella has no problems and never had.)

Since a few months I get these graphic settings by default.
Please notice particularly that "Quality and speed" is set to somewhere between "High" and "Ultra" .
Well, I never bothered to change that once it turned up that way, but when I went to the Miss. Wigstock 2013 contest on Sunday January 27, 2013, I was expecting loads of lag so I though I better pull down the "Quality and speed" to at least "High" and uncheck shadows. All that evening I did not repeat one single time!

After the the contest I did not access SecondLife until after I returned home again from a business trip and there was an email waiting for me from Theresa. Before starting the tests I reset all the settings to default.

It was at this time that Whirly had asked me to uncheck the HTTP Textures, as you may remember that was quite successful during my testing after the first three or four minutes. However, when I logged back in one of the following the repetitions came back even though I kept the HTTP Textures unchecked.

That made me very despondent, sad and weary, I thought I may have to trash my Bock avatar and everything that was tied in with it. I stayed away from SecondLife a couple of days to think about it. Anyway, while I was in first life I began to think about the contest and what a great time I had without any repeats and that made me remember that I had changed the settings.

So today I tried it, and lo and behold, glory, glory, hallelujah it worked! Actually it worked well when I pulled down Quality and speed to High or if I pulled it up to Ultra, the only time I got repeats was if I set it in between High and Ultra.

...the only problem now remaining is that I freeze up after almost every teleport and cannot move or speak and then crash. But that is actually a problem I can live with - I think...

I am sending these results to Theresa Linden now!

Update February 7, 2013.
The improvements still last.

I can recreate the chat repeats if I change the graphic setting to in between High and Ultra. And when i change back to High or Ultra it goes away.

Tuesday, January 22, 2013

Support Ticket #01587329 XIII

Further developments as more pieces are added to the confusing puzzle.
Illustration from Wonderware
I received this email from my dear Theresa Linden at Linden Lab today.

"A comment has been added to your Case..

Case: 01587329
Avatar: Bock McMillan
Type: Other Inworld Issues
Status: Information Requested
Hello Bock,

Welcome back and thanks for the updates! Your last reply unfortunately got cut off for some reason as you were saying: "This got me totally con..."

I don't know why the system has cut you off but I do need the rest of that information. So, if you are able to, please paste the rest of it to me. I would be grateful. Also, if you can please include in your next reply your computer specs (from Help, About Second Life).

Thanks a bunch and I hope your headache is gone :(

Theresa Linden

To reply to this case, either Reply to this email, or visit : https://secondlife.com/my/support/?caseID=01587329

(To view the Case online, you will need to log into Secondlife.com with this Avatar: Bock McMillan)"


To which I responded as soon as I read the email.

"Hello Theresa,

Thank you, yes the headache finally decided to leave me on Sunday morning. I was extremely grateful for that! ;)

The part missing from the previous email is:

----------------------------------------------------------------------
"This got me totally confused and to the brink of total madness (as you may notice I sometimes like to exaggerate wildly). I had two accounts running on the same computer, one with problems and one without! Well, even if I was not quite at that point I was still feeling absolutely despondent and felt that we would never get control of this problem. We stopped the testing for the day and I ended it with deleting everything in my Inventory that I had amassed since September 2012. Luckily I have not been shopping a lot lately...

I am going back in today, feeling refreshed and eager to try again. I will get back to you with a new report on the results later today.

Hugs,
Bock" 
--------------------------------------------------------------------

And this is what it says under Help, About Second Life, Info:
-------------------------------------------------------------------
"Second Life 3.4.4 (268697) Jan 3 2013 19:48:48 (Second Life Beta Viewer) Release Notes
CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (3392.31 MHz)
Memory: 12269 MB
OS Version: Microsoft Windows 8 64-bit (Build 9200) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 580/PCIe/SSE2
Windows Graphics Driver Version: 9.18.0013.1090 OpenGL Version: 4.2.0
libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: KDU v7.0 Audio Driver Version: FMOD version 3.750000 Qt Webkit Version: 4.7.1 (version number hard-coded) Voice Server Version: Not Connected Built with MSVC version 1600"
---------------------------------------------------------------

I hope the information will be helpful and am waiting to hear from you soon again, meanwhile I will keep on experimenting...

Take care,

Bock"


And then the following postscript:

"P.S. As you can see from the info I yesterday tried switching to the Beta-viewer to see if it would help, it didn't.

Bock"

Sunday, December 30, 2012

Technical Malfunctions

Since a couple of weeks I have been experiencing some strange technical problems in SecondLife. Below I will give you a complete list of the various problems, the causes that have been suggested to me and what I have done to try to solve them.

I noticed all the problems at the same time, so as far as I know they arose simultaneously. At that time I was using the Firestorm viewer.


Problem 1:  Repetition of my chat in local
Frequency: Daily
Description: When I speak in local chat all my remarks are repeated once. It looks like this in local chat:

"Bock McMillan: I am speaking in local chat.I am speaking in local chat."

or 

"Bock McMillan: I am speaking in local chat.
A.A: Bla bla bla
B.B: Yodel-yodel-yodel
C.C: Di-da-de-da-dum-dee-dum.
Bock McMillan: I am speaking in local chat."

What I have tried to illustrate above is that sometimes the repetition is instantaneous while at other times there is a delay of between 10-60 seconds. There are no brackets around the repetitions. Mostly I can see it happening myself but at other times I don´t see it.
Suggested causes: a) Translation is activated, b) Pushing Page Up, c) Lag

a) I have checked this at least 25 times and translation is never, and has never been, activated, besides if it were a translation it would - usually - have brackets around the repetition.
b) No, I do not try t annoy myself and everyone else at the venue by pushing the "Page Up" key on my keyboard every time I have spoken in chat. (You will have to take my word for this, I´m afraid.)
c) Yes, it happens in venues where there is lag, but it can also happen where there is no lag at all.


Problem 2: Repetition of my chat in Instant Message
Frequency: Daily
Description: When I speak in IM all my remarks are repeated once. Reportedly sometimes the repetition is instantaneous while at other times there is a delay of between 10-30 seconds. I cannot see it myself but the people I am talking with tell me about it.
Suggested causes: See Problem 1.


Problem 3:  Repetition of payments
Frequency: Daily
Description: When I buy, donate or tip my payment is repeated either immediately or within 60 seconds afterwards. This means I make two purchases and receive two deliveries of everything I buy or that I donate or tip twice the amount I had intended.
Suggested causes: Lag (See Problem 1 c and my additional information about this)


Problem 4: HUD's are turned on or off involuntarily
Frequency: Daily
Description: If I have a HUD turned on it turns itself off and if I have it turned off it turns itself on.
Suggested causes: Lag. (See Problem 1 c and my additional information about this.)


Problem 5: Involuntary movement
Frequency: Weekly
Description: When I am standing around or dancing at a venue my avatar starts moving around until it ends up in a corner from where it cannot be moved.
Suggested causes: Lag. (See Problem 1 c and my additional information about this.)


Measures I have already taken to try to solve the issues, to no avail so far.
1. I have cleared my caches 984,367 times (Well, no less than 100 times if that is more believable)
2. I have restarted  my modem no less than 25 times, on occasions leaving it off more than an hour.
3. I have re-installed the SecondLife viewer more than 20 times, making certain that I did a fresh install every time.
4. Switched to Linden Lab´s viewer 3 and then back again to Firestorm and then back again to Linden viewer 3, making sure every time that I did a fresh install.
5. I have talked with a sweet Linden on the labs Live-Chat support. She made the same suggestions that I have listed above (1-2), checked my avatar for corruption and told me it was low but she was going to run a cleaning procedure anyway, which she did. 
6. I have taken off all my attachments and HUDs and reset the HUDs.
7. I have run several virus and malware scans on my computer, both online and offline.

Today, after yet another fresh install, I took the drastic measure to delete everything in my Inventory that was younger than sixty days. Luckily I have not been purchasing much lately, but unluckily all your holiday greetings had to go I am afraid. Results of this drastic measure are still pending. This measure did not help at all!

(The information in this post was later turned into the support ticket #01587329 I sent to Linden Lab)

Sunday, December 16, 2012

Final Countdown for the Phoenix Viewer

"Volterra, Beppo,. an actor" (1996). by photografer Alex Majoli, Italy. 
Bock McMillan16 December, 2012 05:23
Finally! Wonderful news, Tonya, thanks for sharing.

The people who have refused to leave Phoenix are holding the rest of us and our world back. They have had more than ample time by now to make the move to the next generation of viewers. As you say this has been long coming.

You made my day, thanks! ;)

----

I left the above comment at Tonya Souther´s  excellent summary and evaluation on her blog The Tigress´s Second Den from a TPV-meeting with Oz Linden yesterday in her post The clock is officially ticking. Go there and read the full post with the happy news from the meeting!

(P.S. T.P.V. means Third Party Viewer, i.e. those non-Linden Lab viewers that are out there to access SecondLife.)

Sunday, October 28, 2012

Zig-Bam-Boom

I am sure you all know of Ziggy Starsmith. Ziggy is (to quote myself from a comment on his blog) "my dear, sweet, charmingly hotheaded, fiery and wonderfully passionate but extremely rash darling buddy". On his blog (Ziggy On The Edge Of Second Life) he regularly rants wildly about different viewers, sim-crossings and such things. To put it succinctly, Ziggy does not - and I emphasize not - love Linden Lab and that company´s customer or product services as much as I usually do.

Well, after my horrendous experiences inworld yesterday I was extremely close to agreeing with him. It was the second worst night of my whole existence in SecondLife. Whatever I did, and even if i did nothing at all, I crashed, crashed, crashed and - yes, you probably guessed it - crashed again and again.
The laird at the lowest point
I was white with rage and fuming with smoke coming out of my ears and my nostrils flaring  To top it off. my dear, sweet and loving son Guyke takes the time to inform me "I and Janttu are actually running Firestorm viewers on the Ultra graphic setting and are having no problems at all!" 

Murdering one´s stepson is not considered acceptable in polite company, but I was just seconds from doing just that. Luckily I crashed and was thus saved from that fate.

The impertinent boy also told me to upgrade to Windows 8 and to abandon the official Linden viewer (Viewer 3) and install Firestorm again. So after my last crash, the one following the murderous thoughts, I did just that to cool myself down.

The upgrade to Windows 8 Pro was simple and cheap (around US $40). The upgrade assistant did all the work well. I love the sleek new look 

But when I tried going inworld again with my Windows 8 Pro platform and the Firestorm viewer, guess what happened? You got it, I crashed, crashed and crashed! Then I decided to call it a night and try again today, reports will follow.

Monday, August 13, 2012

The Results of the SL-Viewer Poll Are In

My buddy Eddi Haskell has now posted the results of the poll concerning your preferred viewer to access SecondLife.

Read the results here.

Once again it seems I am in the minority, because I absolutely love my Viewer 3 from Linden Lab.