Showing posts with label Linden Lab. Show all posts
Showing posts with label Linden Lab. Show all posts

Wednesday, August 30, 2017

A Message From Our Dear Ebbe

I hope you all got this wonderful email from our darling Ebbe Linden.

Ebbe Altberg, aka Ebbe Linden, sexy as hell in scruff
Dear Second Life Residents,

It’s been an exciting summer at Linden Lab. Second Life celebrated its 14th anniversary, and shortly thereafter we also opened Sansar's creator beta to the world. In addition, we are 

thrilled to announce a set of investments into Second Life and its communities that will include enhancements to our engineering support, customer support, billing systems and upgrades, and customer acquisition outreach. In all, we’ve budgeted many millions (USD, not L$...) in the coming year to make SL even better, and we’ll keep everyone up to date on improvements as they roll out (or sooner).

This summer’s milestones have given us all another opportunity to reflect on just how strong the Second Life community is, what an incredible history SL has had so far, and what an amazing future lies ahead for the virtual world and its Residents.

For more than 14 years, you’ve created memorable experiences, diverse communities, close relationships, thriving economies, engaging art, exciting events, and amazing creations of all kinds. You’ve made the world, and we’re proud to provide the platform and tools that help you to do so. We at Linden continue to be impressed by what we witness from Residents every day, and we want you to know that we share that commitment to and love for Second Life.

Here are a few of the things you can look forward to soon:

  • We are hard at work upgrading all of the SL infrastructure and moving it to the cloud, which will bring a wealth of opportunities to Residents near and far, and allow us, among many other things, to make SL more performant for Residents across the world from us. It may also allow us to introduce new products with more flexible pricing. 
  • We’re working on several features to increase the value of Premium subscriptions. Most recently we gave Premium members priority access to near-full events, and shortly, we’ll be ready to unveil another bit of exciting news for subscribers. 
  • We're building out a series of great extensions to Windlight (code name: EEP!), which will give value, flexibility, and new marketability to land, and will make Windlight settings tradeable assets. 
  • We have an extension to the animation system in the works (code name: Animesh) that will allow non-avatar objects to use more powerful and efficient skeletal animations the way avatars can today, and even more changes planned for creators and merchants later in the year. 
  • We’ve also got new experiences and events coming. An exciting new grid-wide gaming experience is coming soon! The team can’t wait to share the details with you in just a few days. Also in the works for this fall is an updated Halloween Haunted Tour, with new spooktacular events to celebrate. Not to mention, we’re turning 15 next year - SL15B, baby! That’s an incredible milestone and we are looking forward to collaborating with you to produce an amazing celebration. 
Long live Second Life and long live the creative process in the amazing worlds that you've trail-blazed! Thank you for filling SL with your creations and communities all of these past 14+ years, and here’s to many, many more together.

Best,

Ebbe Linden, CEO & the Second Life Team

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Well, what can one say after that breathtaking declaration of love, other than "We love you right back, Ebbe baby, and the SecondLife Team too!💗💗💗"

I hope you all noticed the remark about "amazing creations of all kinds", which we all know must certainly include my fashion-forward and spectacular "The Jester's Hat"! Nothing else comes to mind really so it must be Linden-lingo for Bock's creation.

It is also good to know that the Lab is going to keep on investing in, working with and improving SecondLife despite the doomsday prophets who for a long time have been crowing about how the Lab will lose all interest in SecondLife once Sansar is launched.

Monday, July 31, 2017

Sansar Beta Opens to the Public

Today I was told that Sansar had been opened for the general inquisitive public, so I of course had to try it out.

I managed to successfully create an account and then logged in. I took a long while until everything was in place and I found myself standing on top of people three-deep. More than I had gotten the idea to try it out it would seem.
Bock at the Zen Garden in Sansar
One important thing to remember is that this game is primarily intended for those with an Occulus setup. They get more information on the screen and can do things you cannot do without the Occulus. I couldn't do mush once I was logged in and had managed to extricate myself from the others enough so I could move around. There was a great deal of lag too,

I could talk, but I couldn't see the names of anyone of those around me so I didn't know if I knew then. At another place ("experience") named 114 (something) created by Draxtor, I listened in to a conversation between a Linden representative and a woman and as far as I understand the launch of the beta had been successful with only a few minor glitches.

As far as I understand there are - at least as yet - no intention of connecting the two worlds, except possibly through Marketplace. So two worlds, two accounts.

Later I was contacted by a friendly guy named Colt, who said he recognized my name from SecondLife. So we had a nice chat. After a while I felt really tired of being back to 2007 and feeling like a noob - although I can see there is a great potential - so I logged. We'll see how much and how often I visit again, maybe this is something directed mainly at the very young gamers. I am not a gamer, I am a venerable, old, resident.

Tuesday, June 6, 2017

SL14B Official Shopping Event, June 5-26, 2017

Linden Lab is hosting a shopping event to celebrate the fourteenth anniversary of SecondLife. It's promising you can get "free gifts and exclusive items from many of Second Life's top designers".

The locations to pick up your loot are presented here: SL14B Official Shopping Event.

Thursday, June 1, 2017

LL Launches Preview of Sansar This Summer (Update)

Linden Lab has announced that it is going to let skilled content creators to be among the first to preview and work in Sansar. The preview version is - after some delay - to be launched during the summer of 2017.
Sansar is supposedly an improved and much more advanced version of SecondLife and is said to be based on a completely new and powerful platform.

For more information please visit: www.sansar.com.

Those of us that aren't skilled content creators can meanwhile enjoy the official preview video from YouTube.


Update
This is a comment from Lee McKay on Google+. I think it is very informative and would like to share it with you.
A couple things to note about Sansar:
1) There is no connected world like with Second Life. It's all separate "experiences". You can only log into one "experience" at a time. So for example, you want to go to a club or community, you log into that specific thing. If you want to go somewhere else, you log out and back into the other place, or at least back to a menu. Don't look for "world map" or teleporting from place to place. It's not there.
2) Experiences can be instanced. So you might go to your favorite club, but be in a different "instance" of that club than your friends, and therefore you won't even see them there. You wouldn't even see the DJ or staff if they aren't in the same instance as you. Certainly this gets around the user limits, but spoils much of the reason for being there in the first place.
3) Sansar is "usable" on a computer and monitor, but is aimed at VR gear and headsets. Most of us SL'ers will probably never have the stuff to use it properly.
Even by Linden's own admission, it isn't mean to be Second Life 2.0. It's something else entirely, aimed more at the younger generation of gamers. It operates more like the things they are used to.
Update 2
Lee McKay+Bock McMillan And not meant to be negative in any way. I'm sure Sansar will be a fun experience for those that it will appeal to. I'm just not sure that will be us old time SL'ers. :)
Bock McMillan Not to worry, +Lee McKay it didn't come off as negative at all, just constructive information

Saturday, April 1, 2017

Linden Lab: "Love Is Love, Is Love, Is Love"

Yesterday I got a heads-up from my dear old friend Ebbe, to keep an eye open for some exciting new developments that would be launched today. And my is it a whopper!
In an exciting and thrilling announcement today on the official SecondLife blog we can read that Linden Lab has - finally - decided to depart from it's Judeo-Christian roots and accept all love for what it is and allow residents who choose to do so to formalize it by entering into recorded partnerships.

Hitherto it has only been possible to partner with one other resident, regardless of gender, from this day onward we will be able to enter into multiple partnerships.

However, there are two restrictions
  1. No more than ten residents can be in one partnership at this time (the numbers may - or may not - be amended in the future to a larger or a smaller number.)
  2. If a resident is already in a partnership the presumptive new partnership must  also be accepted by all the previous partners on both sides for the partnership to be recorded and official.
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It really was high time for Linden Lab to allow poly-amorous relationships in SecondLife. We all know of existing love triangles or even menage-a-quatre, cinc, six, sept, huit, neuf and dix.

Ever since I read the news I have been thinking of if and with whom I would want to extend my marriage with. I will keep you updated on my thoughts on this.

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Update April 2nd, 2017
This was my attempt at being funny on April Fools Day. 

Friday, February 3, 2017

Linden Lab on Trump's Ban on Immigration

Statement issued by Linden Lab on Trump's Executive Order on Immigration 2017-02-02 00:00:00 UTC

"We at Linden Lab are extremely disappointed in and adamantly opposed to Trump’s recent executive order on immigration. We reject racism, intolerance, and xenophobia.

We are proud to include immigrants among our leadership, colleagues, and customers, as well as our families, friends, and communities. We value diversity, compassion, and understanding, and we are proud that our products enable people to come together and form meaningful connections regardless of differences in their offline lives.

Trump’s order is counter to what we value and antithetical to American ideals. We join the many voices calling on the US government to remove this restriction as quickly as possible and to refrain from imposing additional barriers that threaten opportunities for immigrants, under-represented minorities, and women."
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You make me proud guys!

Wednesday, January 25, 2017

My Husband - New, Improved & Updated

"Tomais" by Tomais Ashdene
It's amazing really, how we as residents of SecondLife can update our appearances with the latest developments by Linden Lab and the content creators.

Following the introduction of mesh a few years ago, most of us got new mesh bodies and some even got mesh heads.

After the launch of Bento recently, my Tomais and I waited eagerly for the release of the Bento enabled Catwa head.

Although Tomais has been playing around with other mesh heads, I was still skeptical and holding back. (I'm not as willing as others to change my appearances radically.)

The picture shows my husband's new look with the Catwa head. Not that he wasn't good looking before, but now he is definitely both divine and mouthwatering!

Thursday, January 12, 2017

Content Creators, Listen Up!

I got a request from my friend Kahvy Smith to help, him and his husband Garrett, with this call for content creators and promoting the upcoming Easter Egg Hunt at The Land of Rainbows.

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"Want to promote your product? Your store? Get some free attention and traffic? Keep reading! 

The Land of Rainbows Gay Hangout wants to invite YOU to our annual Easter egg hunt!

Become a participant and let people hunt for your eggs! 

We will be hiding Easter eggs all over our sim and are hoping YOU will help us give out cute gifts to our visitors! Let them search for the eggs! 

What do we offer? 


🐥 A fun and entertaining event for your (potential) customers from april 1 - april 18 (the day after Easter) 

🐥 Entering is Free of charge. You do NOT have to pay anything to join! 

🐥 Well visited destination guide featured sim that draws over 100 unique visitors a week under normal circumstances

🐥 We will list this event in the destination guide (Provided Linden Lab picks up the suggestion, we cannot control that but have been successful in the past.)

🐥 Regular promotion in-world and on social media before and during the event

🐥 Your logo in promotions for the event if you like.

🐥 Full freedom as to what you want to give away (* please see notes below on adult content) 

Wednesday, December 14, 2016

Dem Bones, Dem Bones!

In the 3rd year of the almighty, wonderful and charming Ebbe Altberg (a k a Ebbe Linden), CEO of Linden Lab, the creative gods at the lab have - in close cooperation and collaboration with SecondLife content creators - achieved the revolutionary Bento Skeleton.


Both Linden Lab and Firestorm have now released viewers that are Bento compatible.

Bento is an extension of the SecondLife avatar skeleton whereby we get dozens of new bones to support rigging and animation and new attachment points.
The new skeleton, which is compatible with existing avatars, rigging and animation, gives creators the power to build more sophisticated avatars than ever before. The skeleton extensions include:
  • 11 extra limb bones for wings, additional arms, or extra legs.
  • 6 tail bones
  • 30 bones in the hands (all 10 fingers!)
  • 30 bones for facial expressions
  • 2 other new bones in the head for animating ears or antennae
  • 13 new attachment points associated with the new bones
What all this means is simply that our wonderful SecondLife content creators have gotten more and better tools to make things look, move and appear better and a greater range of customization to your own preferences and individuality. 

Friday, November 4, 2016

Prim Limit Increase!



Clip description - Published on Nov 3, 2016
In this special edition of Designing Worlds, we present a special announcement from Linden Lab that will change your Second Life for the better. Watch the show to learn more!

This episode of Designing Worlds with Saffia Widdershins features Patch Linden - talking more in-depth about this new perk.

You can also read all about this in Inara Pey's insightful article: Living in a Modemworld - Second Life Mainland LI / prim allowance increase
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Did I ever tell you that I love my friends at Linden Lab? Well, if you haven't seen it before, here goes

Bock ❤ My Friends@Linden Lab

Wednesday, April 27, 2016

Grandfathered

Our friends at Linden Lab recently offered those of us who rent sims from them a price reduction of the maintenance fees (a.k.a. tier).

According to the offer we can now "buy down" from a monthly tier of $295 to $195 with a one time payment of $600 before October 4th, 2016.

Today I have decided to avail myself of that generous offer and have submitted a ticket accordingly. As I am a resident of the European Union I will thereby reduce my monthly cost for Southern Charm by $125, due to the added benefit of a lower VAT surcharge.

Read the full offer from Linden Lab here: Want Lower Tier? Now You Can Get Grandfathered Land Rates!

Friday, April 1, 2016

A Match Made In the SL-Heavens

Oh my, have I got news for you all! It is so exciting I can hardly contain myself, filled with jubilation and excitement as I am.

At the editorial meeting today I met with The Much Honored Bock McMillan, laird of Southern Charm etc, etc, at his mansion (a.k.a. "Gossip Central" due to the always well informed laird's highly dependable sources).

The laird had a particular bit of thrilling information to impart today, "directly from the two involved horses mouths" as he chose to phrase it.

Please sit down and breathe deeply three times before reading any further. This blog cannot be held accountable for any damages you may incur while reading this post!

OK, here goes!

His lairdship informed us that my Philip (a.k.a. Philip Linden in SecondLife or Philip Rosedale in first life) and my Ebbe (a.k.a. Ebbe Linden in SecondLife and Ebbe Altberg in first life) are romantically involved. So what we all thought was merely a bromance between our wonderful dreamer/creator and the best damned C.E.O. of Linden Labs we've ever had has evolved into a deep love between the two.

The guys have decided to move in together with both of their first life families as well. For that purpose a large mansion (sixteen bedrooms with ensuite baths) has been bought outside San Francisco for them and their families.

It is reported that both the wives and the families on either side get along famously with each other and are all for this somewhat unusual arrangement.

This is a marvelous - albeit unforeseen - development for SecondLife and all it's residents. Let us rejoice with the happy couple and their families!

Wednesday, July 8, 2015

Mitzi's Dilemma

Sorry but this post turned out longer than I had wished, but I hope you will consider reading it and responding anyhow.
A moral dilemma is a situation where: 
1) You are presented with two or more actions, all of which you have the ability to perform.
2) There are moral reasons for you to choose each of the actions.
3) You cannot perform all of the actions and have to choose which action (or actions when there are three or more choices) to perform.
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The background
SecondLife is an immersive 3D virtual reality world that is owned and operated by Linden Lab. In this world people can create one - or more accounts. Once the accounts have been created they can be logged in-world as residents.

The residents can interact with each other in almost every conceivable way and through more than two but less than three of their five senses (the full exceptions being smelling and tasting, whereas "touching" can sort-of be achieved). 

However, apart from breaches of the Terms of Service (ToS) for SecondLife (which all residents have to accept on login) Linden Lab is not a party to and cannot resolve disputes between residents. There are no laws and no judicial system to solve disputes between residents, other than their own personal ethics and morals. 

Introduction of the participants
Mitzi and Barbie have both been residents in SecondLife for eight years. They are acquainted with each other, but have never really had much to do with one another except some friendly interaction at social events.

Mitzi has chosen a life on the sidelines which is mainly concerned with her lover, her family and her friends. Alongside that Mitzi has a passion for gardening and landscaping and is a member of an in-world garden society, "The SecondGarden". Mitzi has a blog where she gives an account of her life and experiences.

Barbie, on the other hand, is a high profiled business woman and entrepreneur and has been involved in a land owning company and many major events and business ventures. She is a well known and respected woman. Barbie also has a blog where she promotes her events and ventures and recounts her life and experiences,

The deal
SecondGarden annually hosts a huge inworld event for it's membership and everyone else who may be interested in participating. Due to the size of the event the society needs more than it's regular sim to organize the event.

At a late date Mitzi learns that the society is having problems acquiring support from it's previous supporters for the use of an additional sim and offers to step in. She starts looking into the problem, but as it all is a strange and new territory for her and time is short. Mitzi therefor comes to think of Barbie, whom she believes must be familiar with similar issues through her previous business and large scale events. 

Mitzi and Barbie have an amicable chat and Barbie agrees to help in renting a sim for the soon upcoming event. They agree on the following:
1. The sim is to be rented for six (6) weeks at L$19,000 per week (4 weeks before the event, 1 week for the event and 1 week for cleanup)
2. The cost of moving the sim prior to and after the event, L$37,500 (both ways).
3. The sim to be delivered as soon as possible. (Barbie assures Mitzi that this should only take a few days.)
Mitzi pays Barbie the full costs of the arrangement, L$151,500, and thanks her profusely for her kind assistance in the matter.

Ensuing events
The sim is not delivered to SecondGarden until some 10-12 days later. This doesn't bother Mitzi too much as she believes that it could be due to some mess up in communications and actions for which Barbie is not solely responsible.

On the last day of the event Mitzi wakes up to find a barrage of emails informing her that the sim she has rented through Barbies kind assistance has been closed and no one can get in. Mitzi tries to get in contact with Barbie to have the issue solved, both on social media and inworld without success. 

When nothing is heard from Barbie during several hours, Mitzi instead contacts the land owning company directly and asks for information about how she can solve the problem.

The company informs her that the rent for the last six days have not been paid (nor for the clean up week). When Mitzi asks if she can solve the issue by paying the arrears (the back rent) and for the coming week on behalf of Barbie, the company kindly acquiesced to let her do so. The sim was opened again immediately afterwards and the closing ceremonies could continue as planned.

When paying the arrears and for the coming week Mitzi sees that the cost is not L$19,000 a week, but L$17,777. This in itself doesn't bother Mitzi as she assumes that Barbie has gotten a better deal than the going rate due to her previous dealings with the company. 

However, Mitzi doesn't feel that it is fair that she should pay for the two weeks twice and asks Barbie to reimburse her for the additional costs of L$35,554.

No reimbursement has been made and Barbie no longer responds to messages from Mitzi on social media or inworld.

The dilemma
Mitzi feels she has two choices in the current situation.
1. To forget all about it and go on with her happy life and avoiding all future contact or dealings with Barbie, after all the amount is really not that substantial and it is mostly her own fault for not having protected her interests better.
2. To write about the incident on her blog and name Barbies name, show the proofs she has collected for her case (transaction records, chat logs etc.) and warn everyone from future business with Barbie, after all the amount is not insignificant and Barbies actions show poor business ethics. 

What do you think Mitzi should do and why?
Please leave your thoughts in the comments. 

Sunday, June 21, 2015

SL12B Begins Today!

And right in the middle of the ongoing celebration of the 10th anniversary of Pride in SecondLife the community also gets to celebrate the 12th Birthday of our wonderful Second Life.
I will of course go to take a peek at this celebration also, if nothing else but to show my gratitude to my darling Philip Linden (a.k.a. Philip Rosedale) and his team of superbly clever, imaginative, skillful and loveable nerds, geeks and dorks, i.e. Linden Lab.

Thank you, for giving us this world to live in!

For more information about this event I direct you to my friend Ricco Saenz blog Second Sighting: Celebrating dreams at SL’s 12th Anniversary and of course the event website SL Community Celebration

Wednesday, June 10, 2015

Premium Meetup with the Lindens

I got an email from my good friends at Linden Lab today. It contained an invitation to a meetup! This event is only for premium account holders.
"Join the party! You're invited to a Tiki Beach Bash, just for Premium members! Join us inworld from 10:30-11:30 a.m. (SLT) on Thursday, June 11. You'll get early access to a free SL12B surprise avatar, too! Be sure to claim it before 11:59 p.m. on the 12th or you'll have to wait until it’s available for everyone."

Take this link to get to the location. First hit "View on map" and then "Visit this location".

There has been some speculation on the new avatar, judging by the picture in the email the speculations were correct. The new avatar is indeed a dinosaur.

I hope to see y'all there!

Friday, May 29, 2015

60 Groups for Premium Members

Yesterday my sweetheart told me to look at the bottom in my group tag, and lo and behold I saw that I now have 18 groups free.

Linden Lab has once again heard our supplications and have given us more groups. Last time that happened was in January 2011. When we all got those 42 groups I thought I would never join that many, somehow it happened anyway...

I have learned my lesson well and will now be extremely careful about which groups I join, some groups are simply too spammy.

Thursday, May 28, 2015

#Bock3000DaysInSL

There is reason to celebrate today, because it's my 3,000th day in SecondLife!
Bock on May 12, 2007, dancing alone at Bad Boy's Plaza
Who would've thought that fateful Monday more than eight years ago that I would still be here so very many years later?

I came out of inquisitiveness, only intending to check out what all the rave was about and why Sweden was opening it's first virtual embassy here. I spent my first weeks on Arrival Island, or whatever the place was called, trying to get my ugly noob avatar to look better so that I was fit to be seen. I'm gay after all, you have to at least try to look your best at any given moment...

As this was back in the day before Linden Lab provided us with the beautiful starter avatars and I lacked the necessary talent I finally gave up and ventured out into the world.

The first thing I looked for when I decided to venture away from Arrival Island, was anything related to Sweden, the second thing was anything to do with sex, preferably the gay variety. The Swedes ignored me completely, while the gays used me for mutual sexual gratification. Within an hour of leaving Arrival Island I was equipped with 10-15 dicks of various sorts, one of which took me far into the skies when I attached it.

After having used SecondLife for quick satisfaction and pixel-sex for a month or so I actually started talking to people before, during and/or after the quickies. My visits started to get longer and I started to make acquaintances, well more like fuck buddies but anyway...

Someone took pity on me and showed me where and how I could get my avatar to look better and where I could meet people for more than sex. I was introduced to Boots Gay Beach and the Devil Inside club (the "only" gay club to be for a while before it was destroyed by drama). I met good people, kind people and of course my share of assholes. I fell in love with Ars, we moved in together and built a life and family together at Southern Charm. Ars died and I seriously considered dropping out of SL, but then there was Southern Charm. I just couldn't leave it, everything there was a reminder of him and I did not want to lose it.

A little before Ars passed away I had reached out to the Swedish community again, with better luck this time. My countrymen and my SecondLife family were extremely supportive throughout my whole grieving process and involved me with community events, with parties and with people etc, etc. And my saga continues from there with a new love, new friends and new involvements and obligations.

So I came to SecondLife out of curiosity, I returned for the sex and continued for the the people, all the wonderful people I have met here.

All in all, it has been an amazing experience and I don't regret it for a second. I now know I'm going to stay here until Linden Lab pulls the plug in San Francisco, hopefully with a new and improved world waiting for me, my love, my family and my friends.

Happy #Bock3000DaysInSL to you all - and may we have many, many more!

Sunday, March 22, 2015

Firestorm: "Restore to Last Position Needs You!"

Jessica Lyon of The Firestorm team is asking for support from residents of SecondLife in trying to convince Linden Lab, the makers of SecondLife, not to block the feature "Restore to Last Position".

The Firestorm Team believes that if residents can supply "a well structured set of use cases that demonstrate clearly and concisely how useful and valuable this feature is to (us)" Linden Lab may be convinced of the features value and usefulness.

If you use this feature and would like to see it stick around please leave a comment on this post Firestorm: 'Restore to last Position' needs you!, detailing how you use it and why it is valuable to you.

Please note Jessica's sage advice: "Kicking, screaming and calling foul will not save this feature, nor will criticizing LL or anyone else for not understanding the feature. In fact actions like that will speed up its demise."

Hurry hurry, because the post has been up a week on Monday!
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As readers of my blog most certainly should know I am a huge fan of this feature, it has doubtlessly saved me from much agony and guilt and many, several nervous breakdowns and many hours of redoing things because of my inability to sometimes do several things at the same time, I delete stuff if I am distracted. Please, never ask me to chew gum and walk down stairs at the same time!

The latest major incident when I used the feature is described in this blog post,Bock in SecondLife: 'Thank You, Phoenix Firestorm Team!'.

For an interesting analysis, please go to Inara Pey's blog post: Living in a Modemworld: Firestorm seek feedback on “restore to last position” and the other links Inara provides there.

Friday, January 30, 2015

Sudden Cardiac Arrest

The cause of death that will appear on my dad's death certificate will be "Sudden Cardiac Arrest".

There are several possible reasons for SDA, Whatever the reason may have been in my dad's case will remain unknown as the doctor has kindly decided to follow the request of my mothers, my sister and myself, not to perform an autopsy.

We have spent time together in the immediate family and have tried to focus on the immediate practical issues that a death causes. Everyone who should be informed, has been informed. We have also made an appointment with the undertaker designated by my father and are to meet with him on Sunday to go through the practical arrangements of the funeral in accordance with my fathers wishes.

Dad has left exact instructions about how he wanted things to be done and they will be followed to the letter. He wanted to be cremated and then placed in a memorial grove without any ceremonies, songs or speeches. 

As I understand it the family is never allowed to be present when the mortal remains are placed in a memorial grove so as not to know the exact spot. We have decided as a family, despite some initial objections by my mother, that we can live with that arrangement.

My mother is restless and has - like me - not been able to process the event fully yet, but both of us will get there in time. I am not going to try to force it anymore. What will be, will be.

One thing I have learned these past days, is how helpful and calming it is for the immediate family that the deceased has left clear instructions concerning their wishes. Whenever a question has arisen concerning something, we have gone to my fathers documents and found the answer there.

I have promised myself that I am going to start jotting down my own wishes in the event that something happens, both concerning burial arrangements and everything else that my survivors may need, including a letter to Linden Lab with a will concerning my wishes regarding my SecondLife "assets". One never knows when death strikes and we cannot always delay until we feel it is upon us.